Showing posts with label chessboard. Show all posts
Showing posts with label chessboard. Show all posts
Monday, December 3, 2012
Drawing a Chessboard:Associative Arrays
The use of associative arrays in JavaScript allows to add some object-oriented capabilities in a classical procedural programming. Here is a small explanation through our classical Drawing a Chessboard example.
Tuesday, November 27, 2012
Drawing a Chessboard: Object-Oriented flavor
JavaScript is really interesting because it has some Object-Oriented capabilities. Here is a small explanation through our classical Drawing a Chessboard example.
Monday, November 19, 2012
Drawing a chessboard in JavaScript
Programming with ImageJ is really easy with the built-in macro language. However, for some more sophisticated scripts, it is - sometimes - interesting to access low-level functions only available in the ImageJ programming interface (I mean only available for Java programmers). For fast prototyping, a good alternative is the use of the JavaScript language.
Wednesday, May 23, 2012
Drawing a chessboard using Stack Tools
A really non optimized way for Drawing a Chessboard but a good opportunity to explore the functions available in Image > Stacks, specially those located in the submenu Stacks > Tools.
Wednesday, February 8, 2012
Drawing a chessboard from morphological dilation
A special Drawing a chessboard using morphological dilation to try different structuring elements and observe their influence on the starting dots (acting as seeds).
Thursday, November 10, 2011
Drawing a chessboard from a 2x2 unit cell
Thursday, October 27, 2011
Drawing a chessboard using boolean operators
A small use of boolean operators to draw my favorite chessboard and also a good example to use other functions like geometrical transforms.
Monday, October 24, 2011
Drawing a chessboard: Table of Contents
Through several examples, this series Drawing a chessboard - a simple and graphical object - is a very good opportunity to explore the built-in functions of the scripting language and the various operations and tools available in the ImageJ menus.
Saturday, October 8, 2011
Friday, September 2, 2011
Drawing a chessboard v2.1
This version of my series Drawing a chessboard is a minor update of the version 2.0 and is only different because it contains one loop to scan the image.
Labels:
chessboard,
ImageJ,
macro,
script
Drawing a chessboard v2.0
Another version in my series Drawing a chessboard. This is a little bit simpler than the previous one...
Labels:
chessboard,
ImageJ,
macro,
script
Tuesday, August 23, 2011
Drawing a chessboard v3.0
The ImageJ scripting language is really powerful. Here is an application in my series Drawing a chessboard...
Labels:
chessboard,
ImageJ,
macro,
script
Drawing a chessboard with IJ script
Drawing a chessboard is a good exercise because you need all the basic tools of programming language: loops and conditional statement.
Labels:
chessboard,
ImageJ,
macro,
script
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