Table of Contents of a series dedicated to the use of JavaScript for developing scripts in ImageJ.
- Introduction
- Why JavaScript? [Link]
- Configuration of Java in Linux [Link]
- Use ECMAScript 2015+ [Link]
- Development Environment [Link]
- Hello World!! [Link]
- Basics - ECMAScript 2015+
- Variables: var, let, const [Link]
- Strings [Link]
- Conditionals [Link]
- Loops [Link]
- Functions [Link]
- Project: Drawing a Chessboard in JavaScript [Link]
- ImageJ Application Programming Interface (API)
- JavaScript and ImageJ [Link]
- Using the Recorder [Link]
- How to use ImagePlus [Link]
- How to use ImageProcessor [Link]
- How to read and write pixels in grayscale images [Link]
- How to read and write RGB pixels [Link]
- How to use the Results Table [Link]
- Advanced
- Objects [Link]
- Arrow Functions [Link]
- Project: Drawing a Chessboard with OOP [Link]
- Functional Programming with ES2015+[Link]
- Modules [Link]
- References
- JavaScript [Wikipedia]
- Mozilla Developer Network (available in various languages) [Link]
- Tutorial at w3schools.com [Link]
- Tutorial at AlsaCreations (in french) oriented Web Technologies [Link]
- Book: Eloquent JavaScript Second Edition by Marijn Haverbeke [Link]
- Excellent web site about ImageJ and JavaScript "Image Processing and Analysis @EMBL - ImageJ Cookbook" [Link]
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